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RULE OF THE RESCUE - ROBOT

Breakdown

Final Render

Responsible for all aspects

Rendered in Redshift. Modeled in Maya, UV in Headus UV Layout, textured in Substance Painter and composite in Nuke.

 

This is a student CG life integration project that I involved in called, The Rule of Rescue. The robot is a rescue droid to save human. The robot is one of the main character in the film. 

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After finish the robot, I pass the model to the rigger for rig and make some fixes on the robot due to the rig. 

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My peers take my Maya file and rig the character.

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They then add in the motion capture data into the robot in order to have the animation movement . And bring it to Nuke for composite to the real life footage.

rig.PNG
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