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Sci-Fi Room

Breakdown

Final Render

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Responsible for all aspects (Based on Ilmari Kumpunen's Concept Art)

Rendered in VRay, modeled in Maya, textured in Substance Painter, Photoshop and composite in Nuke. 

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The scene is trying to recreate the concept art into 3D space. The concept art I choose is more of a futuristic, sci-fi interior. The materials were used repetitively in different places. There is a lot of metal and steel materials that reflects with the lights bouncing around in the scene. 

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RENDER VERSION BASED ON CONCEPT ART

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CONCEPT ART BY ILUMARI KUMPUNEN

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